Project description

New interactive television concepts to participate in (ACTION-TV)

ACTION-TV - User Interaction Aware Content Generation and Distribution for Next Generation Social Television

Within the ACTION-TV project, we developed technologies together with our partners that allow viewers to experience immersive, interactive television. The application scenario of the project in the form of a game show is familiar to today's TV viewers, but it also enabled 3D interaction with the players of a TV show: viewers could watch a pre-produced show in the classic way or actively participate as candidates using an avatar from their own living room.

The active part offered two active game rounds - a quiz and a dance choreography. During the show, the contestants could be supported by their friends and interact with the show in their social environment. For this purpose, group of friends and show-specific chat and posting possibilities were offered.

In the project we worked on two main tasks: Firstly, we developed evaluation methods and survey instruments for User Experience (UX) and Quality of Experience (QoE). These were applied in different project phases for formative and summative evaluation of the interaction concepts and 3D representations of the users. We also developed personalised audio algorithms to enhance the immersion of the users participating in the show via the audio presentation at home.

ACTION-TV project was a STREP (Specific Targeted Research Project) that was co-funded by the European Commission under the 7th Framework Programme (grant number 611761).

Project partners

  • Firmenlogo von University of Surrey
  • Firmenlogo von Disney Research Zürich
  • Firmenlogo von Schweizer Radio und Fernsehen
  • Firmenlogo von Fraunhofer Heinrich Hertz Institut
  • Firmenlogo von Turk Telekom Argela

Contact person

Foto von Astrid Oehme

Dr.

Astrid Oehme

oehme@human-factors.de

Related Publications

Oehme, A., Horn, H.-P., Wieser, M., Waizenegger, W. & Fernando, W. A. C. (2016). User Experience in immersive TV – A research agenda. In Proceedings of IEEE International Conference on Image Processing (ICIP). 25 – 28 September 2016, Phoenix, USA. https://doi.org/10.1109/ICIP.2016.7532376

Schreer, O., Waizenegger, W., Fernando, W., Arachchi, H.K., Oehme, A., Smolic, A., Yargicoglu, B., Akman, A., Curjel, U. (2016). Mixed reality technologies for immersive interactive broadcast. In IBC 2016 Conference Proceedings. 14.-18. September 2016, Amsterdam, Netherlands. https://doi.org/10.1049/ibc.2016.0030

Explore more